minimax-m3
FreeLoading Chess Code
One is free, one costs attention.
| Model | Tier | What it's good at | What it costs you |
|---|---|---|---|
| minimax-m3Default free model | Free | Agent mode, multi-step edits, 1M context. The strongest free model we offer. | Nothing. Daily cap, resets at midnight EET. |
| ling-3.0-flashFastest free | Free | Quick completions, refactors, "explain this function". Answers in about a second. | Nothing. Shares the same daily cap. |
| deepseek-v4-flashFree alternative | Free | Long files and repo-wide context, 1M window, strong on non-English comments. | Nothing. Shares the same daily cap. |
| claude-sonnet-4.6Premium | Credits | The hardest problems: subtle bugs, large refactors, architecture decisions. | About 540 credits a reply. Roughly four sponsor spots. |
| kimi-k2.7-codePremium | Credits | Agentic multi-step work over a big repo, at a fraction of frontier pricing. | About 120 credits a reply. Roughly one sponsor spot. |
| qwen3-coder-plusPremium | Credits | Code-specialised, 1M context, built for whole-repository work. | About 115 credits a reply. Roughly one sponsor spot. |
ling-3.0-flash
Freedeepseek-v4-flash
Freeclaude-sonnet-4.6
Creditskimi-k2.7-code
Creditsqwen3-coder-plus
CreditsPlus 45 more, switchable at any time.
Questions we get asked.
Q1 What's the catch?
The free tier runs on models that cost a fraction of a cent per request, so ad revenue covers them comfortably. That part is genuinely free and stays free. Kimi and Qwen cost more than that but nowhere near frontier prices, so one sponsor spot covers a reply on either.
The catch, if you want to call it that, is the premium tier: Claude and Kimi cost real money per token, so you pay for them with attention instead of euros. If you never watch a sponsor spot, you never get premium access, and you keep the free models anyway.
Q2 Do you read my code?
No. Ad matching reads your dependency manifest (package.json, requirements.txt, go.mod) on your machine, and turns it into a short list of tags like react, postgres, aws. Those tags and your country are what get sent, anonymously.
Your prompts do go to the model provider you selected, because that's how inference works. That's true of every AI coding assistant, and any tool that tells you otherwise is being careless with the word "private".
Q3 Is the Claude here the real Claude?
Yes. Anthropic's API, at Anthropic's prices, which is exactly why it is credit-gated rather than free. The model that answered is named in the ledger entry for that request.
What we can't do, and won't pretend to do, is resell a Claude Pro subscription at a discount. Nobody can. If someone offers you that, ask what they're actually routing your requests to.
Q4 Why not a Chrome extension?
Because the audience is the product. A verified developer in a specific city working in a specific stack is worth several times a generic browser user to the recruiters and companies who fund this. Opening it up to everyone with a browser dilutes exactly the thing that makes the ad slots worth buying.
Q5 What is Chess Code, and why is a chess game on here?
Chess Code is real chess where you move a piece by writing the CSS that puts it on the square. Pick a piece and the board shows you a rule with the values missing. Files a to h are grid-column, one to eight. Ranks are grid-row, counted from the top of the board. Write the rule, the piece moves. It is the same grid you use for layout, doing the thing it actually does.
There are fifty puzzles from the Lichess open database, six bots from beginner up, and one versus one either on the same device or online with a code you send a friend. Free, in the browser, no signup. An account only adds a profile, board themes and achievements.
Scroll up and play it.
It is on here because it is the part of 4devs that exists today. The extension is still being built; this is a thing you can actually use while you wait, and it is the same idea in miniature: describe what you want in code, and the code does it. If moving a knight with a grid rule was fun, the extension is that pointed at your real work.
Q6 What happens when my credits run out mid-task?
The request is refused before it's sent, and you're offered the free model instead. The balance floor is zero, checked server-side. No overdraft, no "you owe us", no card on file to charge.
Q7 Why start in Greece?
Two reasons, one idealistic and one commercial. Frontier model subscriptions cost the same in Athens as in San Francisco while salaries do not, so the price of good tooling bites harder here. And it is where we are: we can talk to the companies hiring, and to the developers using this, without a plane ticket. The product is for developers anywhere in Europe.
The site launches in English and Greek. Other languages follow based on where waitlist signups actually come from. Building translations for a market that has not shown up yet is how small projects run out of time.
Q8 Isn't this just Idlen, Kickbacks or AdVibing?
Those tools pay you cash for ad impressions while you use someone else's AI. This is the other way round: the ad revenue is spent inside the product, on model access, which is why the free tier can exist at all rather than being a discount on a subscription you're still buying.
The other difference is where the ads come from. Their inventory is global and programmatic. Ours is meant to be sold directly, locally, at rates that only make sense because the audience is specific.
Want to add something to this list? questions@4devs.eu.
How It Works
Real chess. The moves are CSS.
This page explains the Chess Code mechanic before you play. Content pending - structure only for now.
1. Legal chess, for real
Every board follows real chess rules under the hood. No invented moves, no shortcuts.
2. You move by writing CSS
Instead of dragging a piece, you write (or, in beginner mode, tap-assemble) the CSS declaration that positions it on its target square.
3. Two modes
Beginner mode: tap pre-built CSS pieces into the right order. Freeform mode: write the CSS yourself, against the clock.
Ready to play? .
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The first posts go up when the extension ships.